############################################## D A N G E R O U S D R I V I N G ############################################## Demo Version 1 : August 1998 (C) Copyright 1998, Dog Breath Systems. --------------------------------------------- ABOUT THE GAME --------------------------------------------- The aim of the game is to drive your speedster around the course three times without flipping the car over. You can have up to two human players plus computerized ones. It has lots of built-in tracks to race on and a level editor for when even that isn't enough. --------------------------------------------- LEGALESE --------------------------------------------- I do not accept responsibility for any effects, adverse or otherwise, that this game may have on you, your computer, your sanity, your dog, and anything else that you can think of. Use it at your own risk. --------------------------------------------- SYSTEM REQUIREMENTS --------------------------------------------- You probably need a Pentium class machine to run this game. The game has been tested under Windows 95 and MS-DOS. --------------------------------------------- INSTALLATION INSTRUCTIONS --------------------------------------------- Windows 95 users don't need to do anything to install the game apart from unzipping the archive. Just double click on DDRIVING.EXE to run. MS-DOS users will need to run the SETUP.EXE program to get the sound working. --------------------------------------------- UN-INSTALLATION INSTRUCTIONS --------------------------------------------- Simply delete the DDRIVING directory. --------------------------------------------- HOW TO PLAY --------------------------------------------- You must drive your car as fast as you can around the course. You must pass over the dotted checkpoints in the proper order. Each player has a little flashing dot of their own colour that guides them to their next checkpoint. Control is with the keyboard and the keys for player one are: caps-lock, left-shift = forwards (both at once gives turbo) tab = reverse x,c = left / right The keys for player two are: less-than, greater-than = forwards (both at once gives turbo) cursor-up = reverse cursor-left, cursor-down = left / right If you do not like my choices then use the options menu to change the keys whatever you prefer. When your car turns upside-down, you should let go of the keyboard for about half a second and then your car will be turned up the right way so you can keeping going. If you are going too fast, then letting go of all the keys for a short time causes your emergency brake to kick in. --------------------------------------------- TIME BONUSES AND PENALTIES --------------------------------------------- Players get a time penalty of three seconds every time they drive off the edges of the screen in a two player game. Running over the little faces gives you a time bonus of one second. Because of penalties, the first person across the finish line may not be the winner! You can always tell who has the most penalties by the little number above each player's car. When the penalties of the player cars are equal, no number is shown. --------------------------------------------- CREDITS --------------------------------------------- Developed using DJGPP / Gnu C++ and Shawn Hargreaves' Allegro graphics library. Thanks to Eli Zaretskii for much helpful advice. Author: Davin Pearson Email: d.pearson@EXT.canterbury.ac.nz Web site under construction: http://www.dog-breath.com